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In this study, an augmented reality (AR) system is developed to assist high school students in learning chemistry. Material structures and chemical equilibrium are important learning units in high school chemistry. The project's expected outcome is evaluated using data collection and analysis from the users through the final phase. The final phase is to evaluate the user learning experience in fruits using the AR application. The third phase is to integrate the AR application. The second phase is designing process along with the development of the project. The first phase in developing this project is to study the data and learning interaction of fruits and the nutrition in handheld augmented reality. To achieve the objectives of this project there are 4 main phases that need to be carried in developing this project. With this AR application, it can complement the traditional methods. Furthermore, case studies on the application of AR technology to fruit learning content revealed that the proposed algorithm could be used as an alternative to determine the best way to teach and learn about fruits and nutrition. The use of 3D animation with the Augmented Reality (AR) method on fruits and nutrition learning content outperforms the 2D illustration method in terms of student understanding. This study proposes the use of 3D animation in Augmented Reality (AR) to illustrate each of the fruits to overcome and improve traditional learning among students. Because schools are closed during this outbreak, traditional learning is unavailable. The idea of this project is to use AR to complement the traditional method of learning with flashcards. AR is a real-world interactive experience in which real-world items are augmented with computer-generated perceptual information. Augmented Reality (AR) is the primary technology for this proposed application project. The purpose of this study is to look into the use of augmented reality (AR) technology in education materials for fruits and the nutrition.
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